GRID-GENIUS 6
Across
- 2. An instance of a class in object-oriented programming."
- 4. A self-contained unit of code designed to perform a specific function, often reusable."
- 5. A network utility used to test the reachability of a host and measure response time."
- 7. A sequence of characters representing the smallest unit of meaning in programming or authentication."
- 8. A device that forwards data packets between computer networks."
- 9. The process of analyzing a string or code to determine its grammatical structure."
Down
- 1. The core component of an operating system that manages hardware and system processes."
- 3. A group of linked computers that work together as a single system."
- 5. A variable that stores the memory address of another variable."
- 6. A data type with only two possible values: true or false."