Group Activity (GROUP 2)

123456789101112131415
Across
  1. 2. Apps, software applications designed to run on mobile devices like smartphones and tablets.
  2. 5. Networking, the intra-community interaction among members.
  3. 6. Communities, a gathering place for people and businesses that does not have a physical existence.
  4. 8. Sites, sites that function as clearinghouses for microlending activity.
  5. 9. set of instructions used to operate computers and execute specific tasks.
  6. 10. conversion of existing regular site visitors into fee-paying subscribers.
  7. 12. very large smartphone with high-resolution screens and is a combination of phone" and "tablet".
  8. 14. a process of gaining privileged control (known as root access) over Android devices.
  9. 15. Logs, Web sites that contain commentary on current events or specific issues written by individuals.
Down
  1. 1. very informal blog site with entries (messages, or tweets) that are limited to 140 characters in length.
  2. 3. Learning, online educational environment that allows students and instructors to interact remotely.
  3. 4. a process of removing software restrictions imposed by the manufacturer on a mobile operating system.
  4. 7. set of interconnected computers devoted to storing information on specific topics.
  5. 11. Model, a framework for generating revenues.
  6. 13. Shopping, practice of bringing buyers and sellers together in a social network to facilitate retail sales.