Group Activity (GROUP 2)
Across
- 2. Apps, software applications designed to run on mobile devices like smartphones and tablets.
- 5. Networking, the intra-community interaction among members.
- 6. Communities, a gathering place for people and businesses that does not have a physical existence.
- 8. Sites, sites that function as clearinghouses for microlending activity.
- 9. set of instructions used to operate computers and execute specific tasks.
- 10. conversion of existing regular site visitors into fee-paying subscribers.
- 12. very large smartphone with high-resolution screens and is a combination of phone" and "tablet".
- 14. a process of gaining privileged control (known as root access) over Android devices.
- 15. Logs, Web sites that contain commentary on current events or specific issues written by individuals.
Down
- 1. very informal blog site with entries (messages, or tweets) that are limited to 140 characters in length.
- 3. Learning, online educational environment that allows students and instructors to interact remotely.
- 4. a process of removing software restrictions imposed by the manufacturer on a mobile operating system.
- 7. set of interconnected computers devoted to storing information on specific topics.
- 11. Model, a framework for generating revenues.
- 13. Shopping, practice of bringing buyers and sellers together in a social network to facilitate retail sales.