How to a think
Across
- 2. ,Error in a program
- 5. ,Provides structure for software development
- 6. ,Server-side of applications
- 8. ,Stores multiple values in one variable
- 11. ,Game engine for 2D/3D games
- 12. ,2D image used in games
- 15. ,Version control system
- 16. ,Repeats code multiple times
- 18. ,What programmers write
- 19. ,Web page structure language
- 21. ,What users see and interact with
- 22. ,Makes websites look pretty
Down
- 1. ,Finding and fixing errors
- 2. ,Data type with true/false values
- 3. ,Process of generating graphics in games
- 4. ,Language used for Android apps
- 5. ,Reusable block of code
- 7. ,Allows different software to communicate
- 9. ,Software development methodology
- 10. ,Result produced by a program
- 13. ,Programming language with simple syntax
- 14. ,Data entered into a program
- 17. ,Open-source operating system
- 18. ,Blueprint for creating objects in OOP
- 20. ,Popular database management system