Human Interface Design

12345678910
Across
  1. 4. A stereotype where a group of people expect things to work a certain way.
  2. 5. A method of communication relating to language.
  3. 8. To transfer knowledge of previous objects into new but similar situations.
  4. 9. When something uses drawings or pictures to communicate.
  5. 10. The features, buttons, icons, or menus that determine how a device is used.
Down
  1. 1. Using shapes & sizes of objects to create placements to show where things go.
  2. 2. The act of calculating, thinking, or reasoning to process information.
  3. 3. The capacity for learning, reasoning, and understanding.
  4. 6. A Picture that represents command or function.
  5. 7. Visible features of an object.