HY364 - 2025
Across
- 3. The process of creating user interfaces and experiences.
- 7. The person who interacts with a system.
- 8. A visual clue to the function of an object.
- 10. The point of interaction between human and machine.
- 11. Assessing a system to determine its effectiveness.
- 12. Assessing a product with real or simulated users.
- 13. A preliminary version of a system for testing ideas.
- 15. Usable by people with a wide range of abilities.
Down
- 1. A fictional character representing a user type.
- 2. A narrative describing how users achieve goals.
- 4. The repetition of a design process to refine a product.
- 5. A usability principle used to evaluate interfaces.
- 6. A sensory channel through which information is delivered.
- 9. The ease with which users can interact with a system.
- 14. Response from the system to user actions.