IED 1.2

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Across
  1. 5. A solid modeling technique where geometry is added to existing model geometry
  2. 8. also called a "UI," is the means in which a person controls a software application or hardware device. Nearly all software programs have a graphical user interface, or "GUI," that includes graphical controls which a user can select using a mouse or a keyboard.
  3. 10. A pictorial representation (such as a picture, map, or technical drawing) used to convey detailed information. In engineering, graphical models are created using standards of engineering graphics to document a design and are often referred to as technical drawings.
  4. 14. A visual representation of an idea. A conceptual model can be a sketch, concept map, schematic, flow chart, or any other visual representation.
  5. 16. The process of taking away or removing characteristics from something in order to reduce it to a set of essential characteristics.
  6. 18. A method of representing three-dimensional objects on a plane having only length and breadth. Also referred to as right angle projection or orthographic view.
  7. 20. an object that provides information about a feature, such as the length of a wall, the diameter of a fastener, or a detail callout. Annotation objects can include dimensions, notes, or other types of explanatory symbols.
  8. 23. shows the location of a hole, cylinder, or other round features on a drawing as a pair of perpendicular lines that cross at the center of a feature.
  9. 24. The process of creating a solid model or three-dimensional object using a modeling and design application on a computer.
Down
  1. 1. The mental representation and manipulation of two- and three-dimensional objects.
  2. 2. Lightly drawn line to guide drawing other lines and shapes.
  3. 3. (CAD)A process that uses a computer to assist in designing something, such as a part, circuit, or building.
  4. 4. A heavy dashed line that represents an edge that is not directly visible.
  5. 6. 3D modeling where geometry is created with association to other geometry.
  6. 7. A strategy in which geometry is defined in such a way that changes produce desired, predictable results.
  7. 9. A heavy solid line used on a drawing to represent the outline.
  8. 11. A form of pictorial representation or graphical model in which all dimensions parallel to the three principal spatial axes are shown in their true proportions.
  9. 12. 1. Something established by authority, custom, or general consent as a model or example. 2. Something set up and established by authority as a rule for the measure of quantity, weight, extent, value, or quality.
  10. 13. A line that defines the center of arcs, circles, or symmetrical parts. A center line is half as thick as an object line.
  11. 15. A solid modeling technique where geometry is subtracted from existing model geometry.
  12. 17. A working model used to test a design concept by making observations and necessary adjustments.
  13. 19. Intersecting or lying at right angles; perpendicular.
  14. 21. The ratio or relationship between a distance or area on a map and the corresponding distance or area on the ground, commonly expressed as a fraction or ratio.
  15. 22. A representation of a real-world situation or system using mathematical concepts and language.
  16. 25. A drawing which contains views of an object projected onto two or more orthographic planes.