IKT Nozares
Across
- 2. Address - A unique number assigned to a device on a network.
- 4. - A device that sends data between different networks.
- 7. Interface - The part of a system that users interact with.
- 8. Learning - A method of data analysis that allows computers to learn from data.
- 9. - A set of steps to solve a problem.
- 10. - A system for organizing and storing data.
- 11. - An initial model used for testing and improvement.
- 12. - A virtual private network connection that ensures secure data transmission.
Down
- 1. - A security system that controls network traffic.
- 3. - Instructions written in a programming language.
- 5. - A storage location in a program whose value can change.
- 6. - Identifying and fixing errors in a program.