Intellectual Development
Across
- 5. The pleasure and rewards system of the brain
- 7. select classes may contain other classes, or subclasses
- 8. linking events without using logic
- 9. Controls impulses and emotions
- 10. makes for faster and more efficient thinking
- 11. Charts and outlines are examples of
- 12. ability to follow a line of reasoning back to where it started
- 14. At the same time
- 15. sequences of changes
Down
- 1. change usage of grammar and vocabulary when communicating with different cultural and age groups
- 2. Repeat information until it is learned
- 3. concept that changes an objects shape, direction, or position
- 4. concepts not experienced through senses, but are understood intellectually
- 6. culturally relevant knowledge that one learns by being told or shown
- 13. Exclusive focus on one part of an object