Intro to Computer Science

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Across
  1. 5. Finding and fixing problems in an algorithm or program.
  2. 7. A piece of code that you can easily call over and over again.
  3. 8. An action that causes something to happen.
  4. 9. Part of a program that does not work correctly.
  5. 10. Language that can be understood by a computer.
  6. 13. The action of doing something over and over again.
  7. 14. A list of steps to finish a task.
Down
  1. 1. Something a program checks to see if it is true before allowing an action.
  2. 2. Putting commands in correct order so computers can read the commands.
  3. 3. A label for a piece of information used in a program.
  4. 4. Statements that only run under certain conditions.
  5. 6. A graphic on the screen with a location, size, and appearance.
  6. 11. An algorithm that has been coded into something that can be run by a machine.
  7. 12. To do something again.