INTRO TO CS KEY TERMS • REVIEW

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Across
  1. 1. - A single value of either TRUE or FALSE
  2. 4. - Extra bits of information that you can pass into a function to customize it
  3. 6. or mistake.
  4. 8. saying that if it has a particular attribute it
  5. 9. - when something
  6. 10. - a computer's
  7. 15. - Writing instructions for a digital tool
  8. 16. - commands sent to the program that help execute the program by telling it what it should be doing at any given time.
  9. 17. of times.
  10. 18. - A line in the code that helps execute the program
  11. 20. - The x,y,z axis
  12. 21. - the place of the x, y, and z axis on an object in the world.
  13. 24. - a precise sequence of instructions for successfully
  14. 25. (Nest) - one piece of
  15. 26. - Transforming actions into symbolic language
  16. 27. out a task.
  17. 29. stops it from working
  18. 31. - the process of
  19. 32. usually, but not always, for a set
  20. 33. - A graphics object that can be moved on top of or behind a background.
Down
  1. 2. - Pulling out specific differences to make one solution work for multiple problems.
  2. 3. only on condition
  3. 5. - a label to which a value can be
  4. 7. - Statements that only run under certain conditions.
  5. 11. to locate and fix a
  6. 12. - the process of
  7. 13. - A piece of code that can be called over and over
  8. 14. of evaluating something
  9. 15. the same task again and
  10. 16. - commands that alter the objects and world to move or look different, it alters the objects and world.
  11. 19. else happens first.
  12. 22. - An entity that is spawned into the world that methods can alter and change.
  13. 23. do one thing, otherwise it'll do something else.
  14. 27. - a mark made by the creator of the program set aside from the actual code that does nothing
  15. 28. through a program's
  16. 30. - an error
  17. 34. the way it should.