-Introduction to Object oriented programming and Data Structures
Across
- 3. Nodes connected by pointers
- 6. Storage used to organize and process data efficiently
- 9. Linear data structure following FIFO principle
- 12. Collection of elements stored sequentially in memory
- 13. Ability of an object to take many forms
- 16. Concept of showing only essential features
Down
- 1. Top-down approach dividing program into modules
- 2. Blueprint for creating objects in OOP
- 4. Concept of hiding data from outside access
- 5. Programming style or approach
- 7. Non-linear hierarchical data structure of nodes
- 8. Process of acquiring properties from another class
- 10. Programming based on data and behavior
- 11. Method or function that belongs to a class
- 14. Real-world entity created from a class
- 15. Data structure following LIFO principle