invention/inventors
Across
- 4. the measure of economic performance that compares the amount of goods and services produced (output) with the inputs (labor, capital, materials) used to produce them.
- 5. a form of intellectual property law that protects original works of authorship—including literary, musical, artistic, and software works—as soon as they are fixed in a tangible form
- 6. refers to the use of technology, software, and machinery to perform tasks with minimal human intervention, aiming to increase efficiency, precision, and productivity.
- 7. technology is a decentralized, distributed, and immutable digital ledger that securely records transactions across a network of computers.
- 9. Citizenship the responsible, ethical, and safe use of technology, empowering individuals to navigate, create, and communicate online with respect
- 13. involves the use of computer systems, hardware, software, and networks to create, process, store, secure, and exchange all forms of electronic data
- 14. an individual who identifies a business opportunity, takes the initiative to launch a new venture, and assumes the associated financial risks to create value, innovation, and profit.
- 15. the practical implementation of new ideas, processes, products, or services that create tangible value and solve problems, driving growth rather than maintaining the status quo.
Down
- 1. Intelligence a branch of computer science that develops systems capable of simulating human intelligence to perform tasks such as learning, reasoning, problem-solving, perception, and decision-making.
- 2. media consists of interactive, web-based platforms (e.g., Facebook, TikTok, Instagram) that enable over 5 billion global users to create, share, and consume content, including text, videos, and images.
- 3. Reality a computer-generated, 3D simulation that immerses users in interactive, artificial environments via headsets, allowing for 360-degree, real-time exploration
- 4. territorial, 20-year legal rights granted by governments (e.g., USPTO) to inventors for novel, non-obvious, and useful inventions,
- 8. data about different products that can help you learn more about features, quality, and disadvantages and decide between different brands.
- 10. a unique, novel device, method, composition, or process developed through study and experimentation that provides a new, useful solution to a problem.
- 11. involves the use of computer systems, hardware, software, and networks to create, process, store, secure, and exchange all forms of electronic data.
- 12. a form of intellectual property—such as a word, phrase, symbol, design, or combination—that identifies and distinguishes the source of goods (trademark) or services (service mark).