Isaac Kaup
Across
- 3. data about data
- 4. a named reference to a value that can be used repeatedly throughout a program.
- 8. a command that executes the code within a function
- 11. scientific research conducted in whole or part by distributed individuals.
- 13. a collection of program statements. Programs run (or “execute”) one command at a time.
- 14. an ordered sequence of characters
- 15. a named group of programming instructions. Also referred to as a “procedure”.
Down
- 1. A way of representing information using ten options.
- 2. the maximum amount of data that can be sent in a fixed amount of time.
- 5. 8 bits
- 6. The unique number assigned to each device
- 7. a computer network consisting of interconnected networks
- 9. A way of representing information using only two options.
- 10. typically represented as a 0 or 1
- 12. An agreed-upon set of rules that specify the behavior of some system