Isaac Kaup

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Across
  1. 3. data about data
  2. 4. a named reference to a value that can be used repeatedly throughout a program.
  3. 8. a command that executes the code within a function
  4. 11. scientific research conducted in whole or part by distributed individuals.
  5. 13. a collection of program statements. Programs run (or “execute”) one command at a time.
  6. 14. an ordered sequence of characters
  7. 15. a named group of programming instructions. Also referred to as a “procedure”.
Down
  1. 1. A way of representing information using ten options.
  2. 2. the maximum amount of data that can be sent in a fixed amount of time.
  3. 5. 8 bits
  4. 6. The unique number assigned to each device
  5. 7. a computer network consisting of interconnected networks
  6. 9. A way of representing information using only two options.
  7. 10. typically represented as a 0 or 1
  8. 12. An agreed-upon set of rules that specify the behavior of some system