ISCC Chapter 2: Evolution of IS in Digital World
Across
- 2. Public record of cryptocurrency transactions
- 4. AI system storing knowledge and making decisions
- 7. AI system improving through feedback
- 9. Ability to analyze and communicate information
- 12. Service provided instantly through digital platforms
- 15. Information system supporting social media activities
- 17. Historical and predictive business analysis information
- 21. Online retail business activities
- 23. Mobile device central to digital generation
- 27. Recorded time attached to transaction data
- 29. Electronic money existing only online
- 31. Digital environment of interconnected businesses
- 35. AI understanding human language
- 39. People growing up with digital technology
- 40. First well known cryptocurrency
- 41. Constant digital connection to the world
- 42. Technology influencing communication and behavior
Down
- 1. Generation constantly connected through smartphones
- 3. Ride sharing service using mobile applications
- 5. Popular social media sharing platform
- 6. Another term for digital currency
- 8. Ability to use productivity software effectively
- 10. AI branch involving automated machines
- 11. Buying and selling products over the Internet
- 13. Service connecting drivers and passengers digitally
- 14. Information system integrated with AI
- 16. Organization operating through digital networks
- 18. Online reservation and payment system
- 19. Distribution center supporting online commerce
- 20. Society formed through advanced technologies
- 22. Portable touchscreen devices used for connectivity
- 24. Technique securing digital transactions
- 25. Service using geographical user location
- 26. Linked digital records secured using cryptography
- 28. Technology simulating human thinking
- 30. Business strategy using connected networks
- 32. Online platform for sharing content and interaction
- 33. Secure digital currency using cryptography
- 34. Computer system simulating brain functions
- 36. Groups formed through shared interests online
- 37. AI technology processing visual information
- 38. Problem where digital currency is used twice