ISO/OSI model in communication networks
Across
- 1. a set of rules formally described that define the communication modalities between two or more entities.
- 4. a small segment of a larger message.
- 6. display in succession.
- 8. the activity performed by the user from the first time he accesses a page of the server side application, until he closes the browser.
- 10. connection between a computer and its peripheral units, or, also, the connection between two or more computers.
- 14. the set of methods and techniques used in the transmission, reception and processing of data and information.
- 15. a written acknowledgment that something of value has been transferred from one party to another.
- 17. a device that originates, or generates, an information transfer to one or more receivers.
- 18. a hardware module or device used to receive signals of different kinds, depending on the context of the application.
- 19. computer on which information is stored which other computers (called clients) can access by means of a connection.
- 20. a system of networking of several computers and users.
- 21. a software installed or a series of software being run on a computer with the purpose and result of making one or more functions possible.
- 22. information that has been translated into a form that is efficient for movement or processing
- 23. transmit data between sender and recipient.
Down
- 2. the process of sending and propagating analog or signals of digital information.
- 3. the organization of programming into separate functional components that interact in some sequential and hierarchical way
- 5. The degree of subordination in a hierarchy in data management structures or communication protocols.
- 7. who provides a standard service or product.
- 9. any hardware device in the system capable of communicating with other devices that are part of the network.
- 11. interconnected computing devices that can exchange data and share resources with each other
- 12. system is a computer system that combines portability and interoperability and uses open software standards.
- 13. is a way of converting the original text into a sequence of letters, numbers and special signs that only those with the correct decryption key can convert back.
- 16. the use of any computers, storage, networking and other physical devices, infrastructure and processes to create, process, store, secure and exchange all forms of electronic data.
- 17. an unregulated custom that develops and spreads as if it were. Specifications or styles that are widely accepted by users and adopted by several vendors.