IST Topic 1: Introduction to Computers and Systems.
Across
- 3. Checking system behavior before deployment
- 8. Chip combining processor, memory, and I/O for embedded use
- 12. Ability to work consistently over time
- 13. Testing using real hardware connected to simulations
- 14. Instructions/programs that tell hardware what to do
- 16. Ability of components to work together without conflict
- 18. Scaling CPU speed to balance power and performance
- 19. Ability to handle harsh conditions or unexpected issues
- 20. Wireless technology for short-range connections
- 26. Software that performs the main user or system functions
- 30. Signal that requests immediate CPU attention
- 31. Wireless network technology for internet and LAN access
- 34. Operating system designed for time-sensitive tasks
- 36. Devices that carry out actions from control signals
- 37. Low-power wireless protocol used in IoT devices
- 38. Ability to grow capacity without redesigning everything
- 39. Physical components you can see and touch
- 41. High-speed serial interface for short-distance device communication
- 42. Low-power state to save energy when idle
- 43. Hardware and software developed together for efficiency
- 44. External devices connected to a computer system
Down
- 1. Confirming the system meets requirements in real conditions
- 2. Security feature ensuring trusted startup software
- 4. Responding to inputs within strict time limits
- 5. System built for specific dedicated tasks
- 6. Non-volatile memory often used to store firmware
- 7. Techniques to reduce power usage in battery systems
- 9. Protecting data by converting it into unreadable form
- 10. General-purpose computing brain like a PC CPU
- 11. Deciding which task runs when in an RTOS
- 15. Internet-connected devices for monitoring and control
- 17. Two-wire serial bus for connecting chips and sensors
- 21. Running AI/ML directly on devices instead of the cloud
- 22. Standard rules for devices to communicate correctly
- 23. Limited CPU, memory, or energy in many systems
- 24. Combination of hardware, software, and peripherals working as one unit
- 25. Temporary memory used while the system is running
- 27. Being connected to other devices or networks
- 28. Low-power processor architecture common in integrated devices
- 29. Making devices smaller while improving capability
- 32. Protection against attacks in connected systems
- 33. Low-level embedded software stored in ROM or flash
- 35. Serial communication interface often used in embedded systems
- 40. Devices that convert real-world data into electrical signals
- 45. Non-volatile memory storing permanent instructions