IT Fundamentals Chapter 2
Across
- 3. a patch of pixels that appears with less visible detail than the rest of the image
- 7. video producers who create instructional videos, marketing material, commercials, and much more
- 10. creative individuals who design images and illustrations for a wide variety of purposes
- 16. a kind of digital image stored by remembering the color of each pixel
- 17. pieces of software that either compress or decompress video
- 19. a number system in which the digits are enumerated from zero to nine.
- 22. a single, discrete segment captured by a digital sound recording
- 24. the amount of individual samples taken each second
- 25. text encoded by a computer
- 26. integers encoded by a computer
- 27. the retrieval of information from RAM and its manipulation according to instructions from an application
- 29. a number system in which the digits are enumerated from zero to nine, and then from “a” to “f.”
- 31. the process of converting 3D models into 2D images on a computer
- 34. an information system enabling information and resources to be accessed over the Internet
- 35. a measure of how much memory the computer uses to display colors
- 37. a machine that compiled a census by punching data into paper cards, then inserting them into the machine
- 39. data physically put into a computer
- 41. a model that provides an outline, including only the vertices and lines
- 43. a field of study that looks at how computers and other kinds of technology interact with humans
- 44. a measure of how many pixels wide and tall each frame of a digital video is
- 46. a physical signal interpreted by converting it into binary numbers
Down
- 1. technology that allows an entire computer to be built into a single board
- 2. audio producers who specialize in recording and editing high-quality audio
- 4. a small, portable computer with universal access to the Internet
- 5. the amount of data a computer can store
- 6. a common lossless compression algorithm that stores how many of each bit appears in a sequence
- 8. an advanced rendering method that is used to create incredibly realistic lighting effects
- 9. a number system in which the only two digits are zero and one.
- 11. a kind of digital image stored by remembering points and curves
- 12. the reencoding of a file in a way that uses fewer bits than the original while keeping most or all of the information intact
- 13. the amount of time a computer takes to send or receive data
- 14. a computer part containing silicon that can be made to sometimes conduct electricity and sometimes not
- 15. the fastest, most powerful computers that exist at a given time
- 18. the kilobits of audio data processed each second
- 20. a seven-bit code that can represent 128 different characters
- 21. a compression algorithm that doesn't affect the original data
- 23. a compression algorithm that slightly alters the data to make it easier to store
- 28. the number of individual bits that can be transmitted in one second
- 30. a measure of how many frames are shown each second
- 32. data saved for later use
- 33. the amount of memory allocated to store the value of each sample
- 36. processed data returned to the user
- 38. a text encoding mechanism that is capable of representing millions of different text characters
- 40. eight collective bits
- 42. the tiny red, green, and blue lights that make up a computer monitor
- 45. the smallest unit of digital information