IT Media Content Area 3 - L4, 5, 6

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Across
  1. 5. A mount for a microphone that allows it to stand at an appropriate height for the user without having to hold it themselves.
  2. 7. How warm or cool the overall colours found in an image appear.
  3. 10. Small microphones that can be clipped to a person’s collar or top.
  4. 11. When looking to capture high quality audio content to accompany video, this audio should be captured separately.
  5. 12. person might typically use, these help performers to listen to audio.
  6. 14. A unit of colour on a computer display
  7. 15. Three settings that, collectively, impact how much light can enter the camera and therefore they all affect the exposure.
  8. 19. A microphone that is entirely wireless (there is no physical cable connecting it to the sound recording).
  9. 20. A piece of hardware used to convert sound waves into electrical energy which can then be amplified, recorded, or transmitted.
  10. 21. How often consecutive images (that collectively make up video content) are displayed – typically represented in frames per second (fps).
Down
  1. 1. Determining how ‘deep’ or ‘shallow’ a piece of media can feel.
  2. 2. A microphone that picks up sound from a specific area.
  3. 3. A microphone that needs to be powered but that can capture incredibly detailed sound.
  4. 4. Determines the level of detail and clarity in a video.
  5. 6. A microphone that doesn’t need to be powered - simply plug this microphone into a speaker to use
  6. 8. The amount of light that reaches a camera’s sensor over a period of time - this could be hours or milliseconds.
  7. 9. How long a camera's shutters are open and the speed at which they close.
  8. 11. The ratio of the width to the height of an image or screen.
  9. 13. This determines the camera’s sensitivity to light.
  10. 16. Sound, particular referencing that which has been recorded, processed, or transmitted.
  11. 17. A furry cover that sits on the end of/over a microphone(also known as a dead cat).
  12. 18. This is the lens opening that controls the amount of light allowed into the camera.