I.T. Terminology Part 1

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Across
  1. 6. a series of computers linked together to form a network in a relatively contained location, such as a home or office building.
  2. 7. a piece of computer hardware that retrieves, stores, processes and executes instructions.
  3. 8. digitally transmits video and audio data from one source to another.
  4. 11. the process of creating copies of computing resources such as servers or storage. Multiple copies can be created on a single piece of physical hardware, allowing for more flexibility in operations.
  5. 13. using computer-simulated three-dimensional environments to provide the user with an immersive and interactive experience.
  6. 15. a newly discovered software vulnerability or exploit that hackers or malware authors can exploit before the software vendor releases a patch or fix
  7. 16. the technique of using software or scripting to perform a specific process or task without manual input.
  8. 20. the process of isolating and maintaining an application. Everything that the application needs to run is placed inside that container. It can then be moved around regardless of the host operating system.
Down
  1. 1. the practice of protecting digital assets against cybercriminals, including measures such as network security, penetration testing or workforce education.
  2. 2. any software that is intended to threaten or compromise information or systems.
  3. 3. the process of concealing private information by converting digital information into something that can only be read with a key related to the type of conversion.
  4. 4. a technology that allows devices to connect with each other over short distances without wires or cables.
  5. 5. the practice of hiding a secret message inside of something that is not a secret with the purpose of concealing and deceiving.
  6. 9. a type of malware that encrypts your data so that attackers can demand a ransom in exchange for giving your access back.
  7. 10. a cloud computing service that uses virtualization to offer an application-development platform to developers or organizations. This platform includes computing, memory, storage, database and other app development services.
  8. 12. Software that connects computer hardware to applications and manages all memory and processes. Some examples include Linux, Apple macOS and Microsoft Windows.
  9. 14. the loss of signal strength in networking cables or connections. It may cause signals to become distorted or indiscernible.
  10. 17. the process of linking computers together to send and receive information from each other.
  11. 18. the method of delivering applications or software via the internet so that it can be easily accessed by anyone that is connected to the internet.
  12. 19. systems of internet-connected devices that provide computing capability. These devices are different from traditional computers and can provide intelligence to everyday objects.