IT work
Across
- 2. The user interface (UI) is the point of interaction between a user and a digital device or software, encompassing everything from screens, buttons, and icons to sound effects.
- 5. In computing, a bug refers to an error or flaw in a software program that causes it to produce incorrect or unexpected results.
- 8. A mobile operating system (OS) is software that allows smartphones, tablets, and other devices to run applications and programs. Examples include Android and iOS.
- 9. Responsive design ensures that web applications and websites adjust fluidly to different screen sizes and orientations, providing a consistent user experience across devices.
- 10. This refers to the process of creating software applications that run on mobile devices, typically involving coding and design for operating systems such as iOS and Android.
Down
- 1. Block-based programming languages are visual coding tools where users create programs by manipulating blocks or chunks of code, instead of typing out text. Examples include Scratch and Blockly.
- 3. An emulator is a software or hardware that enables one computer system (called the host) to mimic the functions of another system, often used to run applications designed for a different platform.
- 4. A visual programming environment allows users to create programs by arranging graphical elements instead of writing code in text format. This approach is popular in educational tools for teaching programming.
- 6. Usability refers to how easy and efficient it is for users to navigate and interact with a system or product, often involving testing to ensure user-friendliness.
- 7. An event-driven application is a program that responds to events such as user actions (clicks, touches) or messages from other programs. JavaScript in web development is often used in an event-driven model.