ITC
Across
- 1. - The physical components of a computer system.
- 4. - The process of identifying and fixing errors in a program.
- 6. - A data structure that follows the Last In, First Out (LIFO) principle.
- 7. - A collection of elements identified by index or key.
- 8. - A device that produces physical copies of digital documents.
- 11. - A symbolic name associated with a value.
- 13. - A camera used for capturing video in real-time.
- 15. - A variable that stores the memory address of another variable.
- 16. - A sequence of instructions that repeats until a condition is met.
- 17. - An error or flaw in a program.
- 18. - A block of code designed to perform a specific task.
- 20. - Software managing hardware and software resources.
- 21. - Programs and operating information used by a computer.
- 22. - Universal Serial Bus, a standard for connecting peripherals.
- 24. - A blueprint for creating objects in object-oriented programming.
Down
- 2. - A step-by-step procedure for solving a problem or accomplishing a task.
- 3. - An error or unexpected event during program execution.
- 5. - A wired network connection standard.
- 9. - An instance of a class containing data and methods.
- 10. - Integrated Development Environment, a software application for coding.
- 12. - The process of converting source code into executable code.
- 14. - A wireless technology for exchanging data over short distances.
- 18. - A network security system controlling incoming and outgoing traffic.
- 19. - Software designed to detect and remove malware.
- 23. - A base-2 numeral system used in computing.