ITC

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Across
  1. 1. - The physical components of a computer system.
  2. 4. - The process of identifying and fixing errors in a program.
  3. 6. - A data structure that follows the Last In, First Out (LIFO) principle.
  4. 7. - A collection of elements identified by index or key.
  5. 8. - A device that produces physical copies of digital documents.
  6. 11. - A symbolic name associated with a value.
  7. 13. - A camera used for capturing video in real-time.
  8. 15. - A variable that stores the memory address of another variable.
  9. 16. - A sequence of instructions that repeats until a condition is met.
  10. 17. - An error or flaw in a program.
  11. 18. - A block of code designed to perform a specific task.
  12. 20. - Software managing hardware and software resources.
  13. 21. - Programs and operating information used by a computer.
  14. 22. - Universal Serial Bus, a standard for connecting peripherals.
  15. 24. - A blueprint for creating objects in object-oriented programming.
Down
  1. 2. - A step-by-step procedure for solving a problem or accomplishing a task.
  2. 3. - An error or unexpected event during program execution.
  3. 5. - A wired network connection standard.
  4. 9. - An instance of a class containing data and methods.
  5. 10. - Integrated Development Environment, a software application for coding.
  6. 12. - The process of converting source code into executable code.
  7. 14. - A wireless technology for exchanging data over short distances.
  8. 18. - A network security system controlling incoming and outgoing traffic.
  9. 19. - Software designed to detect and remove malware.
  10. 23. - A base-2 numeral system used in computing.