ITHI121_Group Continuous assessment 7_Semester 2_2019
Across
- 1. There are ________ key issues when it comes to gathering data. *Hint - a number, such as four.
- 4. The type of interviews are tightly scripted, often like a questionnaire. Replicable but may lack richness.
- 8. The style of an interface, in terms of shapes, fonts, colors, graphical elements that are used and the way they are combined can also influence its _______________ impact.
- 10. Human computer interaction (HCI) is a _______________ field of study focusing on the design of computer technology and, in particular, the interaction between humans (the users) and computers.
- 11. Who to include in a team will depend on a number of factors, including a company’s design philosophy, its ____________, purpose, and product line.
- 15. The two different kinds of requirements when it comes to establishing requirements are: _____________, and non-functional.
- 17. There are four types of interaction types: instructing, conversing, ___________, and exploring.
- 18. Instructing is a ____-way interaction between the user and the system. Giving instructions to a system.
- 19. _______ User Interfaces (NUI) enable a user to interact with a computer in the same way as they interact with the physical world.
- 21. Cognition is the _________ process of acquiring knowledge and understanding through thought, experience and senses.
- 23. The gulf of __________ is the distance from the physical system to the user.
- 24. Expressive interfaces consist of a set of _________, emoticons, icons, virtual agents, and sounds.
- 25. Attention is the process of selecting things to concentrate on at a point in time from the ___________ of possibilities.
Down
- 2. Task analysis is used mainly to investigate an ________situation.
- 3. There are four basic activities of interaction design: Establishing Requirements, Designing Alternatives, _______________, and Evaluating.
- 5. Four aspects of the environment must be considered when establishing requirements: Physical, Social, Organisational, and ____________.
- 6. McCarthy and Wright propose four core threads: the sensual thread, the emotional thread, the _____________ thread, and the spatio-temporal thread.
- 7. Interaction Design is concerned about designing interactive products to support the way people _____________ and interact in their everyday and working lives.
- 9. "Good ________________ of the problem space greatly helps design teams to then conceptualize the design space, that is, how the proposed design should be".
- 12. Perception refers to how information is acquired from the __________ via different sense organs and transformed into experiences of objects, events, sounds and tastes.
- 13. These are identified as being the three benefits of conceptualizing the design space: ___________, open-mindedness, and common ground.
- 14. A conceptual model is a _________-level description of how a system is organized and operates.
- 16. Interactive Design focuses on the ______________.
- 20. The _________ is the gap that exist between the user and the interface.
- 22. An interface metaphor is a ______-life analogy given to an interface that closely describes its operation.