jake williams

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Across
  1. 3. Non-volatile memory that stores essential startup instructions.
  2. 4. The set of rules that define the structure of code in a programming language.
  3. 6. Data sent from a computer (e.g. to a monitor).
  4. 7. Character encoding standard using 7 or 8 bits to represent text.
  5. 8. A system that blocks unauthorized access to or from a network.
  6. 11. The process of finding and fixing errors in code.
  7. 12. The "brain" of the computer that processes instructions.
  8. 13. Base-16 number system used to simplify binary.
  9. 17. A set of rules for communication between devices.
  10. 18. A data type with only two possible values: True or False.
  11. 19. Address A unique identifier for a device on a network.
  12. 20. Data received by a computer (e.g. from a keyboard).
  13. 22. The smallest unit of data in a computer.
  14. 23. A step-by-step set of instructions to solve a problem.
Down
  1. 1. A type of cyber attack where users are tricked into revealing personal info.
  2. 2. A program that translates high-level code into machine code.
  3. 4. Devices or media used to retain digital data.
  4. 5. A named location in memory used to store data.
  5. 9. Repeating a set of instructions using loops.
  6. 10. A control structure used to repeat a block of code.
  7. 14. The process of converting data into a secure format.
  8. 15. The number system computers use, consisting of 1s and 0s.
  9. 16. Using conditions to decide which path the program should take.
  10. 21. Volatile memory that stores data temporarily while a program runs.