Karmel's CSE terms

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Across
  1. 5. an identifiable part of a larger program or construction.
  2. 7. methods of broadcasting or communicating this information.
  3. 8. a function that repeats a block of code in a specified order, often until a specific result occurs.
  4. 11. a sequence of instructions whose execution is invoked from one or more remote locations in a program.
  5. 12. a value that is passed between programs, subroutines or functions.
  6. 15. a section of software code or an algorithm in.
  7. 17. a data type used in programming, that is used to represent text rather than numbers.
  8. 20. the operation of joining character strings end-to-end.
  9. 21. a value that can change, depending on conditions or on information passed to the program.
  10. 22. an action or occurrence recognized by software.
  11. 24. integrate, develop, modify, and create various aspects of computer functions.
  12. 25. an iterative design process in which designers focus on the users and their needs in each phase of the design process.
Down
  1. 1. the set of available colors from which an image can be made.
  2. 2. is a procedure used for solving a problem or performing a computation.
  3. 3. a graphical control element that provides the user a simple way to trigger an event.
  4. 4. a set of instructions, data or programs used to operate computers and execute specific tasks.
  5. 6. a part of a piece of software that performs a certain function.
  6. 9. any information or data that is sent to a computer for processing.
  7. 10. The sequence of operations performed by hardware or software.
  8. 13. the process of finding and fixing errors or bugs in the source code of any software.
  9. 14. the process of removing elements of a code or program that aren't relevant or that distract from more important elements.
  10. 16. a file system cataloging structure which contains references to other computer files, and possibly other directories.
  11. 18. a computer programming language often used to build websites and software, automate tasks, and conduct data analysis.
  12. 19. a naming convention for writing file or object names using compounded or joined words with at least of those words beginning in a capital letter.
  13. 23. an independent code module that fulfills some concrete task and is referenced within a larger body of source code.