Kingdom X:X
Across
- 4. Mystic spell that damages buildings.
- 11. A Mystic spell protecting against negative spells.
- 12. A thievery op revealing enemy military.
- 13. A thievery op that destroys enemy resources.
- 16. A Mystic spell that increases wages and hurts economy.
- 20. A kingdom‑wide war mechanic requiring gold to send.
- 21. A Mystic spell causing ongoing military damage.
- 22. A thievery op that kills enemy wizards.
- 24. Towers A defensive building countering thievery.
- 25. thievery op that destroys buildings.
Down
- 1. A thievery op revealing kingdom intel.
- 2. An attack type that gives instant access to plunder.
- 3. self‑buff spell improving thievery success.
- 5. A thievery op that destroys runes.
- 6. standard attack to steal resources.
- 7. Army A Mystic spell reducing training time.
- 8. A thievery op stealing population.
- 9. A strategic condition caused by ops/attacks to cripple a province.
- 10. A defensive spell boosting military defense.
- 14. General term for coordinated kingdom attacks.
- 15. A powerful Mystic spell that drops enemy troops into training.
- 17. A war tactic: repeated hits to drop a target’s land/networth.
- 18. thievery op that kills enemy troops.
- 19. A Mystic spell that reduces food production.
- 23. An attack that hits returning troops.