KS3 Computing

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Across
  1. 2. Science The GCSE computing leads to
  2. 5. An identifiable pattern in a set of data
  3. 6. A module for programming a GUI
  4. 7. A set of alphanumeric characters
  5. 10. Base 2 number system
  6. 13. A high level programming language
  7. 14. The process of converting sound to digital
  8. 17. The R in RAM
  9. 19. A complete set of code
  10. 20. A list of instructions to complete a task
  11. 22. Common output device
  12. 26. interface The UI of GUI
  13. 27. Plus or minus, for example
  14. 28. A virus disguised as a safe program
  15. 29. The display command
Down
  1. 1. A device which is both an input and an output
  2. 3. Two or more linked devices
  3. 4. A block of code for a particular purpose
  4. 8. The G if GUI
  5. 9. Emailing pretending to be someone else
  6. 11. Language used to write webpages
  7. 12. Base 16 number system
  8. 15. The L in LAN
  9. 16. What a CPU is used for
  10. 18. Watching someone type their password in
  11. 21. A building game with an educational version
  12. 23. Common input device
  13. 24. Device to link a network to the internet
  14. 25. A block coding tool used in prep schools