KS3 Computing

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Across
  1. 3. interface The UI of GUI
  2. 6. A high level programming language
  3. 9. Plus or minus, for example
  4. 10. A set of alphanumeric characters
  5. 14. Device to link a network to the internet
  6. 17. A module for programming a GUI
  7. 18. Base 16 number system
  8. 19. A device which is both an input and an output
  9. 20. The L in LAN
  10. 21. An identifiable pattern in a set of data
  11. 23. A complete set of code
  12. 26. A building game with an educational version
  13. 28. A virus disguised as a safe program
Down
  1. 1. Watching someone type their password in
  2. 2. What a CPU is used for
  3. 4. Common output device
  4. 5. The GCSE computing leads to
  5. 7. Language used to write webpages
  6. 8. Base 2 number system
  7. 11. Emailing pretending to be someone else
  8. 12. The display command
  9. 13. A list of instructions to complete a task
  10. 15. The process of converting sound to digital
  11. 16. A block coding tool used in prep schools
  12. 21. Two or more linked devices
  13. 22. The G if GUI
  14. 24. The R in RAM
  15. 25. A block of code for a particular purpose
  16. 27. Common input device