Learning Aim A part 1

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Across
  1. 9. how accessible is the interface/website to ALL users whatever their ability/disability
  2. 10. printer, projector, speakers, lights
  3. 11. the storing and retrieving of files from the hard disc.
  4. 14. very small flash memory providing high-capacity storage
  5. 17. - Allows the user to interact with the GUI and CLI
  6. 18. Radio Frequency Identification
  7. 20. traditionally used for back-ups and archiving data
  8. 22. Virtual learning environment
  9. 23. a fast, powerful computer with extensive storage capacity
  10. 24. - hardware that is supplementary to the computer. You can touch and see it, whereas you cannot see the software
Down
  1. 1. the underlying software that helps in carrying out basic functions
  2. 2. Controls memory, motherboard and hard disk.
  3. 3. this allocates blocks of memory to applications
  4. 4. Electronic funds transfer at point of sale
  5. 5. easy to use and common in application programs
  6. 6. flash drives
  7. 7. Massive Open Online Courses
  8. 8. mouse, keyboard, touchscreen, barcode reader, magnetic card reader, RFID reader
  9. 12. Braille keyboards, mouse operated by your feet, sip and puff
  10. 13. hard drive or SSD connected to the computer
  11. 15. used for storing music (CD) or video (DVD)
  12. 16. ensure that everything can communicate with it.
  13. 19. linear barcodes (handheld barcode scanner) and 2D barcodes (QR codes)
  14. 21. electronic point of sale