Let's Do Alice

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Across
  1. 2. lets us write methods that are more broadly useful
  2. 5. what a variable is called
  3. 6. a name that refers to a piece of the program's memory, i which value can be stored, retrieved, and changed
  4. 8. lets us stores property of an object
  5. 11. a value that we pass to an object via a message
  6. 13. a series of interconnected events
  7. 14. value the variable will contain when the method begins
  8. 15. lets us store a value within a method for later use
Down
  1. 1. what class a varible belongs to
  2. 3. what method variables are often called
  3. 4. a function that applies to the whole Alice world
  4. 7. reserving as much program memory as is needed for that type of information, and associates the name with that memory
  5. 9. a statement given to the user after the user inputs an independent variable
  6. 10. a value that is used to replace another value that may not be available
  7. 12. an action that an object performs
  8. 16. the thing on which an object "rides"