Literary Terms

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Across
  1. 5. The beginning of a story giving background information on prior events than the story.
  2. 7. the occurrence of the same letter or sound at the beginning of adjacent or closely connected words.
  3. 9. Elaborate extended comparisons using like or as
  4. 12. When the story starts in the middle of the action
  5. 16. Stock descriptive words or phrases that allowed the poet to describe a character in terms that audience would recognize (ex: gray-eyed goddess Athena)
  6. 17. The Hero and Mentor cross the line from normal
  7. 18. Giving non human things human-like qualities
  8. 19. The moral of the story
  9. 20. a person who narrates something, especially a character who recounts the events of a novel or narrative poem.
  10. 21. Archetype of a character that needs someone to come in and rescue them (ex Princess Peach)
  11. 23. 12 step process that almost all literature follows
  12. 27. Protagonist is given a task or finds a problem
  13. 28. World The Setting is introduced
Down
  1. 1. the use of symbols to represent ideas or qualities.
  2. 2. Archetype of a character that exhibits goodness, has a kind heart, and inherent virtue. They are generally alone in the world and struggle to fight evil forces and restore balance and fairness in the world.
  3. 3. The tragic hero evokes pity from the audience as they undergo a change in fortune from a positive situation at the beginning of the story. This hero will have a tragic flaw (hamartia) and sometimes end in the death of the hero.
  4. 4. This final life-and-death Ordeal
  5. 6. Any struggle between opposing forces
  6. 8. The Party of characters encounter challenges
  7. 10. Mentor New or Existing character is an expert in the area the hero needs help with
  8. 11. Archetype of a character that we have little back ground knowledge of and is there to act as a motherly guide (ex Fairy Godmother)
  9. 13. When another worldly being or god-like creature directly interacts and intervenes with the hero.
  10. 14. Comparing two like things WITHOUT “like” or “as”
  11. 15. Archetype of a character that is there to solely help the hero of the story on his quest. (Ex: Donkey from Shrek)
  12. 22. Seven deadly sins, seven days in a week, creating the world in seven days, seven colors in the rainbow, seven gifts of holy spirit.
  13. 24. that the Hero has maintained and can apply all that he has brought back to the Ordinary World.
  14. 25. The Hero losses something, but returns stronger.
  15. 26. Ancient Greek word for hospitality