Ludic strategy
Across
- 5. (2) TPR technique of vocab acquisition
- 7. a game in which you buy letters
- 10. motivation that comes from the inside
- 11. (2) an imaginary barrier that makes it harder for you to learn a language
- 12. when your students act out a story
- 13. a non-linguistic activity used to teach language
- 15. (2) a virtual world from the 2010s
- 16. (4) a method that mixes TPR and deep-end cognitivism
- 17. a toy that helps you conduct the class
- 18. when students give you ideas
Down
- 1. (2) puzzle in which you cross out words
- 2. a 'lawless' ludic activity
- 3. (2) games that take place in the real world
- 4. (2) a game about movement
- 6. adding game-like elements to non-game activities
- 8. when your students act out real-life situations
- 9. (2) your students need to remember a story they are creating
- 14. (2) a game designed to teach language