Make:Code & Micro:Bits
Across
- 4. The coding workspace in MakeCode.
- 5. Sensor that measures movement and tilt.
- 6. Checking if values are equal, greater, or less.
- 10. A complete activity built with micro:bit code.
- 12. Detects light from the environment.
- 14. A common variable used in games.
- 15. Any display, light, or sound from the micro:bit.
- 21. Built-in micro:bit light detector.
- 27. Testing code on-screen without the device.
- 28. Symbol like =, <, > used in conditions.
- 30. Command to give a variable its starting value.
- 31. Action of saving a number into a variable.
- 32. Variable that counts button presses or events.
- 33. The number or text held by a variable.
- 35. A true/false value used in conditions.
- 36. Where variable values are stored inside the micro:bit.
- 37. Small light that can be turned on or off.
- 38. Moving sequence of images on the LED board.
- 41. Example of a variable storing brightness.
- 42. A picture shown on the LED board.
- 43. Runs code only when a condition is true.
- 44. Command to increase or decrease a variable’s value.
Down
- 1. Sending code from computer to the micro:bit.
- 2. General term for noises made by the micro:bit.
- 3. Runs code when the condition is false.
- 7. The 5x5 grid display on the micro:bit.
- 8. Any sensor or button that provides information.
- 9. The choice a program makes with logic.
- 11. Sensor that detects direction using Earth’s magnetic field.
- 13. Puzzle piece of code in MakeCode.
- 16. A set of instructions written for the micro:bit.
- 17. Simple built-in input pressed by a user.
- 18. The rule being tested in an if statement.
- 19. Input that measures how hard something is pressed.
- 20. Device that changes resistance when bent.
- 22. Allows one action if true, another if false.
- 23. Letters or words scrolled across the LED display.
- 24. Device that makes beeps, tones, or melodies.
- 25. Measures the air or device’s temperature.
- 26. Block-based coding tool for micro:bit.
- 29. Action of starting a program.
- 34. A named “box” that stores a value.
- 37. The system of rules for making decisions in code.
- 39. The label chosen for a variable.
- 40. Example variable that records heat readings.