Marlene Moreno, Maya Mitchell

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Across
  1. 3. A type of computer that forwards data across a network
  2. 6. an ordered sequence of characters.
  3. 9. a named group of programming instructions. Also referred to as a “procedure
  4. 10. data about data
  5. 11. A way of representing information using only two options.
  6. 13. the series of connections between computing devices on a network starting with a sender and ending with a receiver.
  7. 14. form of program documentation written into the program to be read by people and which do not affect how a program runs.
  8. 15. A way of representing information using ten options.
Down
  1. 1. a relationship between two pieces of data, typically referring to the amount that one varies in relation to the other.
  2. 2. a combination of operators and values that evaluates to a single value
  3. 4. the maximum amount of data that can be sent in a fixed amount of time, usually measured in bits per second.
  4. 5. a collection of program statements. Programs run (or “execute”) one command at a time.
  5. 7. affects the sequential flow of control by executing different statements based on the value of a Boolean expression.
  6. 8. 8 bits
  7. 12. An agreed-upon set of rules that specify the behavior of some system