unit - 2

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Across
  1. 1. Block of code that performs a task
  2. 6. Special method to initialize an object
  3. 8. Value passed to a method
  4. 9. Access modifier visible everywhere
  5. 10. Shared by all objects
  6. 14. Sequence of characters
  7. 15. Keyword used to create an object
  8. 18. Indicates no return value
  9. 19. Sends a value back from a method
  10. 21. Access modifier visible only inside the class
  11. 23. Temporary storage for characters
  12. 25. Group of related classes
Down
  1. 2. Instance of a class
  2. 3. Method called before object cleanup
  3. 4. Dynamic collection
  4. 5. Default access modifier
  5. 7. Refers to the current object
  6. 11. Individual object of a class
  7. 12. Blueprint for creating objects
  8. 13. Value accepted by a method
  9. 16. Same method name with different parameters
  10. 17. Mutable string class for faster operations
  11. 20. Variable or method inside a class
  12. 22. Collection of same type elements
  13. 24. Prevents modification