MULTIMEDIA
Across
- 2. Headlines, body text, labels, and descriptions.
- 6. Design principle: maintain visual and message uniformity.
- 7. User involvement through clicks, touch, and input.
- 10. Application: medical training, CT scans, and health campaigns.
Down
- 1. Movies, music videos, streaming, and games.
- 3. Computer-generated graphics created with animation software.
- 4. Disadvantage: multimedia may require online access.
- 5. Real-life moving images showing real events.
- 8. Application: e-learning websites and interactive lessons.
- 9. Photos, illustrations, and infographics that support messaging.