MULTIMEDIA TERMS

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Across
  1. 2. – A programming language used to create interactive web content.
  2. 5. – Representing data using discrete values, typically in binary form.
  3. 7. – The act of movement, often associated with video or physics.
  4. 9. – A system that processes both analog and digital signals.
  5. 10. – The process of reducing file size for storage or transmission.
  6. 11. – The act of sending data or signals from one point to another.
  7. 15. – A combination of text, audio, images, animation, and video in digital content.
  8. 17. – A visual representation used to explain or decorate text.
  9. 19. – A collection of programs and instructions that run on a computer.
  10. 20. – A technique that reduces data resolution to optimize performance.
  11. 21. – The process of creating moving images from still frames.
  12. 23. CODE – A digital or analog signal used to synchronize audio and video.
  13. 24. BROWSER – A software application used to access and navigate the internet.
  14. 25. – A clickable reference that directs users to another location online.
  15. 27. – Visual elements used in digital media, such as images, icons, or illustrations.
  16. 28. – A faint design embedded in an image or document to prevent unauthorized use.
  17. 29. – Paths through which data, audio, or video signals are transmitted.
Down
  1. 1. – A graphical element placed on top of another in an interface.
  2. 3. – The real-time transmission of audio or video over the internet.
  3. 4. – A technique that projects images onto surfaces to create visual effects.
  4. 6. – The transmission or reproduction of sound.
  5. 8. – A virtual meeting where participants communicate via audio or video.
  6. 12. – A rough or preliminary drawing used to plan a final artwork.
  7. 13. – The process of removing unwanted data or noise from a signal.
  8. 14. – The art or practice of capturing images using a camera.
  9. 16. REALITY – A computer-generated simulation of a three-dimensional environment.
  10. 18. – A continuous signal representation, as opposed to digital.
  11. 19. – The ability of a system or process to handle growth efficiently.
  12. 22. – A system of interconnected devices for sharing data.
  13. 26. DOCUMENT – A file format designed for easy sharing and consistent formatting across devices.