PG1115D_Chapter1_Theory

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Across
  1. 3. Person who works out the steps to solve a problem and translates them into a computer language.
  2. 6. English-like representation of program logic.
  3. 8. Solving - Process of coming up with solutions to various challenges.
  4. 9. Information in raw or unorganized form.
  5. 10. Reasoning out the steps of a program before coding.
  6. 11. Process of the computer carrying out instructions to produce a solution.
  7. 12. Documenting all steps needed to solve a problem.
  8. 14. Step to design an effective solution before coding.
  9. 15. Checking the accuracy and effectiveness of the algorithm.
  10. 18. Solution that produces the desired result with the least effort.
  11. 19. Series of steps to solve a problem, often written in pseudocode.
Down
  1. 1. Detailed steps that solve a problem in programming.
  2. 2. Tool used to execute instructions to solve problems.
  3. 4. Different ways to approach and solve a problem.
  4. 5. Correct order in which steps must be followed to solve a problem.
  5. 6. Requirement for instructions to be clear and unambiguous.
  6. 7. Result or usable information generated by a computer.
  7. 13. Data that is provided to a computer.
  8. 16. Process of understanding the problem and its requirements.
  9. 17. Translating planned logic into a specific programming language.