Physics

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Across
  1. 5. – The horizontal displacement of a projectile dependent upon the horizontal component of the initial velocity.
  2. 6. – Branch of classical mechanics that describes the motion of objects without considering the forces that cause the motion.
  3. 7. – Time required for an object to make one complete cycle or revolution.
  4. 9. – Vector quantity defined as the rate at which the velocity of the object changes.
  5. 10. – Number of revolutions completed by the object in a given time; reciprocal of period.
  6. 11. – Vector quantity that refers to how far out of place an object is, or the overall change in position.
  7. 14. – Center-seeking force that must be applied to make something move in a circular path.
  8. 15. – Vector quantity that refers to the rate at which an object changes its position.
Down
  1. 1. – The curved trajectory of a projectile motion influenced by gravitational acceleration.
  2. 2. – Scalar quantity that refers to "how much ground an object has covered" during its motion.
  3. 3. – An object that once projected or dropped, continues in motion through its own inertia and is only influenced by gravity.
  4. 4. – Property of an object that allows it to continue in motion in a straight line at constant speed in the absence of a net force.
  5. 8. – Motion of a body where an object starts from rest and gains speed as it falls solely due to gravity.
  6. 12. – Scalar quantity that refers to how fast an object is moving.
  7. 13. – The downward force of a projectile that influences its vertical motion and causes a parabolic trajectory.