Play-based learning and pedagogy

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Across
  1. 4. The initial stage of human and educational development.
  2. 6. The process of growth and acquiring abilities.
  3. 7. Skills and knowledge needed to perform effectively.
  4. 9. A playful activity that supports learning and development.
  5. 10. Knowledge connected to previous experiences.
  6. 13. The exchange of information between people.
  7. 14. the creation of new ideas or methods to improve something.
  8. 15. The use of game elements in educational contexts.
  9. 17. Methods used to achieve learning objectives.
  10. 19. A drive that encourages interest in learning.
  11. 20. Technological spaces used to create or share content.
Down
  1. 1. The action of discovering and learning through experience.
  2. 2. Working together to achieve a common goal.
  3. 3. The science that studies education and teaching.
  4. 5. Digital tools used to facilitate processes.
  5. 8. The process of acquiring knowledge and skills.
  6. 11. Mental processes related to knowledge.
  7. 12. The process of training and developing individuals.
  8. 16. A relationship or communication between people or elements.
  9. 18. the ability to generate new and original ideas.