PLTW CSIM Lesson 1
Across
- 3. Building interactive physical systems using software and hardware
- 6. To identify bugs or errors in computer hardware or programs and fix them
- 7. A step-by-step procedure for solving a problem
- 9. Person who reviews the code as it is typed in
- 10. Person who writes the code
Down
- 1. The science of creating artifacts and solving problems using the help of a computer
- 2. A flaw in a computer program that causes the program to produce an incorrect result or behavior
- 4. A method to analyze and record information about a program's execution
- 5. A set of instructions that a computer executes to achieve a particular objective
- 7. The process of solving problems using a series of steps
- 8. A diagram that represents an algorithm, work flow, or process, and uses geometric symbols connected by arrows to show the direction of the flow of action