PM Laws
Across
- 3. A complex system that works evolved from a simple system that worked
- 4. Fast, cheap, good — pick two
- 6. Adding manpower to a late project makes it later
- 7. Interventions create unpredictable side effects
- 8. 80% of results come from 20% of causes
- 10. A system’s throughput is limited by its bottleneck
- 11. Systems mirror the communication structure of the teams that build them
- 12. In complex systems, cost and complexity grow faster than capability
- 13. Anything that can go wrong will go wrong
- 16. Network value grows with the square of its nodes
Down
- 1. Individual productivity decreases as team size increases
- 2. Work expands to fill the time available
- 5. When a measure becomes a target, it stops being a good measure
- 9. Teams spend disproportionate time on trivial issues
- 14. It always takes longer than you expect — even when you take this into account
- 15. People are promoted to their level of incompetence