Pokemon (Gen I)
Across
- 3. The rarest type of ball that never fails to catch.
- 5. The electronic encyclopedia used to record caught species.
- 6. The powerful Psychic type created by scientists in a lab.
- 8. An item that instantly raises a Pokemon by one level.
- 9. The town famous for its haunted tower and eerie music.
- 11. The first region introduced in the series.
- 13. The fire-breathing final evolution of Charmander.
- 14. A massive Pokemon known for sleeping and blocking paths.
Down
- 1. The person who gives you your first starter in Kanto.
- 2. The small hometown where the journey begins.
- 4. The villainous group known for stealing Pokemon.
- 7. A powerful trainer who awards a badge upon defeat.
- 10. The process of a Pokemon changing form and becoming stronger.
- 12. The electric mouse and mascot of the entire franchise.