Pokemon Signature Moves (Gen 1 – 6) Part 2

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Across
  1. 1. Cresselia. User faints. Replacement is fully healed, with PP.
  2. 7. Manaphy. Swaps all stat changes with target.
  3. 9. Kyogre. No additional effect. Hits adjacent foes.
  4. 12. Zygarde. Ignores the Fairy-type's normal immunity to Dragon-type moves.
  5. 13. Articuno. 10% chance to freeze the target.
  6. 14. Deoxys. Lowers the user's Sp. Atk by 2.
  7. 18. Rhyperior. User cannot move next turn.
  8. 19. Heliolisk. Changes the target's move to Electric this turn. 20 PP
  9. 21. Lilligant. Raises the user's Attack, Defense, Speed by 1.
  10. 22. Tauros. Destroys screens. Type depends on user's form.
  11. 27. Zygarde. Grounds adjacent foes. First hit neutral on Flying.
  12. 30. Stantler Family. 100% chance to raise the user's Defense by 1.
  13. 31. Pumpkaboo Family. Adds Ghost to the target's type(s).
  14. 33. Tornadus. 30% to lower foe(s) Speed by 1. Rain: can't miss.
  15. 35. Zygarde. No additional effect. Hits adjacent foes.
  16. 36. Xerneas. Charges, then raises SpA, SpD, Spe by 2 turn 2.
  17. 38. Zapdos. 100% chance to lower the target's Defense by 1
  18. 40. Victini. Lowers the user's Defense, Sp. Def, Speed by 1.
  19. 41. Eevee. 100% chance to paralyze the foe. 90 BP, 100% Acc, 15 PP
  20. 43. Stunfisk. Traps and damages the target for 4-5 turns.
  21. 46. Avalugg. 30% chance to make the target flinch.
  22. 47. Dunsparce Family. Bypasses protection without breaking it.
  23. 48. Cubone Family. Hits 2 times in one turn. 50 BP, 90% Acc, 10 PP
  24. 50. Kyurem. Charges turn 1. Hits turn 2. 30% paralyze. 140 BP, 90% Acc, 5 PP
  25. 51. Giratina. Disappears turn 1. Hits turn 2. Breaks protection.
  26. 52. Darkrai. Causes the foe(s) to fall asleep. 50% Acc, 10 PP
  27. 53. Spinarak Family. Lowers the target's Speed by 1 and poisons it.
  28. 54. Shaymin. 40% chance to lower the target's Sp. Def by 2.
Down
  1. 2. Electrode. User loses 50% max HP. 150 BP, 95 % Acc, 5 PP
  2. 3. Palkia. High critical hit ratio.
  3. 4. Klang Family. Hits 2 times in one turn. 50 BP, 85% Acc, 15 PP
  4. 5. Zygarde. Hits adjacent foes. Prevents them from switching.
  5. 6. Eevee. Cures the user's party of all status conditions.
  6. 8. Yveltal. User recovers 75% of the damage dealt.
  7. 10. Aegislash. Protects from damaging attacks. Contact: -2 Atk.
  8. 11. Qwilfish Family. 50% psn. 2x power if target already poisoned.
  9. 15. Volcanion. 30% chance to burn the target. Thaws target.
  10. 16. Rayquaza. Lowers the user's Defense and Sp. Def by 1. 120 BP, 100% Acc, 5 PP
  11. 17. Hawlucha. Combines Flying in its type effectiveness. 100 BP, 95% Acc, 10 PP
  12. 19. Slowking. Removes 3 PP from the target's last move.
  13. 20. Porygon Family. Changes user's type to match its first move. 30 PP
  14. 23. Cresselia. User and allies: healed 1/4 max HP, status cured.
  15. 24. Greninja. Usually goes first. Hits 2-5 times in one turn.
  16. 25. Primeape Family. +50 BP/hit on user. Max 6 hits. Resets on switch-out.
  17. 26. Meloetta. 10% chance to sleep foe(s).
  18. 28. Vespiquen. High critical hit ratio. 100 BP, 90% Acc, 15 PP
  19. 29. Pikachu. Nearly always goes first. Always crits.
  20. 32. Lugia. High critical hit ratio. 100 BP, 95% Acc, 5 PP
  21. 34. Samurott. Sets a layer of Spikes on the opposing side.
  22. 37. Eevee. User recovers 50% of the damage dealt. 90 BP, 100% Acc, 15 PP
  23. 39. Eevee. Summons Leech Seed. 90 BP, 100% Acc, 15 PP
  24. 42. Klefki. Prevents all Pokemon from switching next turn. 10 PP
  25. 44. Diancie. 50% chance to raise user's Defense by 2. 100 BP, 95% Acc, 5 PP
  26. 45. Landorus. 20% chance to burn foe(s). Can't miss in rain.
  27. 49. Kyurem. 100% chance to lower the foe(s) Speed by 1.