poopyhead
Across
- 5. Hiding complex implementation details and showing only the necessary features.
- 7. A method used to retrieve the value of a private field.
- 9. A type of user interface that allows interaction with software through graphical icons.
- 11. The practice of keeping fields within a class private, then providing access via public methods.
- 12. A special method used to initialize objects in a class.
- 15. A method used to modify the value of a private field.
Down
- 1. The ability of one function or method to operate on different types.
- 2. Refers to fields or methods that belong to the class rather than an instance of the class.
- 3. method and Main class: The entry point to a Java application where the program starts.
- 4. The ability of a class to inherit properties and behaviors from another class.
- 6. A resizable array implementation in Java.
- 8. A variable or method accessible throughout the program or across all classes.
- 10. An individual object created from a class.
- 13. A standard diagram used to visually represent object-oriented designs.
- 14. Structure: An organized collection of data, such as arrays, lists, or trees.