Robotics

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Across
  1. 2. The rate at which something can move or operate.
  2. 5. A physical or wireless attachment between multiple computing systems, computers, or computing devices.
  3. 7. A twisting force that causes rotation.
  4. 8. Information that is collected and used for reference or analysis.
  5. 10. A type of application software designed to run on a mobile device, such as a smartphone or tablet computer.
  6. 11. A machine or device that performs processes, calculations and operations based on instructions provided by a software or hardware program.
  7. 13. A specific action assigned to a program to perform a specific task.
  8. 15. The process of making copies of data or data files to use in the event the original data or data files are lost or destroyed.
  9. 18. Temporary storage used by computing devices.
  10. 19. an unambiguous procedure or precise step-by-step guide to solve a problem or achieve a particular objective.
  11. 20. The ratio between the rates at which the last and first gears rotate.
  12. 21. The ratio of the force produced by a machine to the force applied to it, used in assessing the performance of a machine.
  13. 25. The process of automating.
  14. 27. Remote servers that store data and are accessed from the Internet.
  15. 28. The process of finding and correcting errors in programs.
  16. 29. A group of computing devices connected by cables or wireless media for the exchange of information and resources.
Down
  1. 1. A unit of physical hardware or equipment that provides one or more computing functions within a computer system.
  2. 3. Any set of instructions expressed in a programming language.
  3. 4. The power to direct the course of actions.
  4. 6. The study of computers and algorithmic processes, including their principles, design, implementation, and impact on society.
  5. 9. A programming structure that repeats a sequence of instructions as long as a specific condition is true.
  6. 12. Programs that run on a computer system, computer, or other computing device.
  7. 14. Wireless technology that enables communication between Bluetooth-compatible devices.
  8. 15. An error in a software program.
  9. 16. A technique in which two developers team together and work on one computer.
  10. 17. A set of instructions that the computer executes in order to achieve a particular objective.
  11. 22. A measure of the amount of resources an algorithm uses to find an answer.
  12. 23. A type of procedure or routine.
  13. 24. The physical components that make up a computing system, computer, or computing device.
  14. 26. The signals or instructions sent to a computer.