Programming Language Crossword
Across
- 1. What you use to store multiple items in a single variable.
- 3. A small piece of code that does a specific task when called.
- 5. A word that means "do something again" in programming.
- 7. The error that happens when the program doesn’t follow the rules.
- 9. A way to leave a loop early.
- 10. The part of a program that repeats actions over and over.
- 11. A statement that helps fix problems in the code.
- 12. A place to store data when creating an application.
Down
- 2. The action of putting things in a specific order.
- 3. The process of repeating code a set number of times.
- 4. The type of number that has no decimal point.
- 6. A box that stores a value in programming.
- 8. A collection of letters, numbers, or symbols inside quotes.
- 9. A value that is either "True" or "False".