Programming Vocabulary

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Across
  1. 2. The art of creating a program.
  2. 4. A message on the computer screen that waits for input from the user.
  3. 5. Research, plan, and acquire materials for the activity you are about to do
  4. 8. to write code, or to write instructions for a computer.
  5. 9. Attempt to do something
  6. 10. A list of steps to finish a task.
  7. 12. Loops that have a predetermined beginning, end, and increment (step interval).
  8. 14. An action that a sprite performs continuously until it’s told to stop.
  9. 15. Finding and fixing problems in an algorithm or program.
  10. 17. Statements that only run under certain conditions.
  11. 18. The action of doing something over and over again.
  12. 19. A graphic on the screen with a location, size, and appearance.
  13. 20. A label for a piece of information used in a program.
  14. 21. Figure out the details of the problems that you are trying to solve
Down
  1. 1. An instruction for the computer. Many commands put together make up algorithms and computer programs.
  2. 3. To do something again.
  3. 5. An algorithm that has been coded into something that can be run by a machine.
  4. 6. An action that causes something to happen.
  5. 7. Part of a program that does not work correctly.
  6. 11. Carefully think back on something with the intention of improving the outcome in the future
  7. 12. A piece of code that you can easily call over and over again.
  8. 13. A loop that continues to repeat while a condition is true.
  9. 16. A command that tells you to do something only up to the point that something becomes true.
  10. 17. Something a program checks to see if it is true before allowing an action.
  11. 19. Putting commands in correct order so computers can read the commands.