Programming Week 1
Across
- 2. Data type that can store only 2 possible values.
- 5. Another name for a method.
- 7. Automatic conversion from one type to another.
- 8. A return type used when a method does not require any data be returned.
- 12. Giving a variable a name, but not a value
- 13. Data type that stores whole number values.
- 16. 4-byte numerical data type that can store floating-point values.
- 17. Data stored in a variable or returned by a method. Data ____
- 21. Assigning a value to an existing variable
- 22. Keyword that modifiers data types and allows them to store larger values.
- 24. A unique identifier that defines the purpose of a method.
- 27. The value assigned to a parameter when a function is executed.
- 28. A logical grouping of methods that serve a similar purpose.
- 30. A set of data types from which all data types are constructed
- 31. A software application that assists software engineers in developing code efficiently
- 32. Variables marked with this keyword can not contain negative values.
- 34. A structure of code that is grouped together. Code _
- 35. Searching through a string to find another suitable data type for conversion.
Down
- 1. Written material that describes how a product is used
- 3. A piece of code that performs a particular task and has been stored and defined as a code block.
- 4. To link things together in a chain or series. Or combine 2 strings into 1.
- 6. The part of a program where a particular name or identifier is considered valid.
- 9. Combined definition and declaration of a variable
- 10. A name given to an entity by the developer
- 11. Executing a pre-defined method within your code by referring to its identifier and optional parameters.
- 14. Keyword within a method that identifies the point where a value will be returned. Also immediately exits that method's execution.
- 15. A character that presents a specific mathematical or logical action or process
- 18. Intentional conversion from one data type to another that can not happen automatically.
- 19. A predefined, reserved words with special meaning to the compiler
- 20. Programming expression that aids in explicit conversions.
- 23. A method with the same identifier of an existing method, but a different parameter list and/or return type.
- 25. Methods and variables stored immediately within a class. They can typically access one another.
- 26. A storage location associated with a name
- 29. 8-byte numerical data type that can store floating-point values.
- 30. Placeholder variable declarations that are used to pass values to a method.
- 33. Default access for class members in C++