Programming
Across
- 2. is the final action performed by the program which usually present a result of all the executed operations.
- 5. is a language system which is designed to facilitate the writing of computer programs.
- 7. is every sentence given to the computer in order to execute an action.
- 9. is a value stored that will not change its value.
- 10. is everything that is provided by the user in order to store in a variable or work directly with it.
Down
- 1. refers to the rules and the correct order to combine commands to perform an action or a set of actions.
- 3. is a set of instructions that a computer can interpret in order to receive data, process it and get an output.
- 4. its value can change at any time when the program instructions determine it.
- 6. codes interpreted and understood by the computer, which results in an action whether it is perceptible or not, for instance, but it is modified every few seconds in your computer when it is active.
- 8. It means that the instructions are translated to machine-language by a special software.