Samuelsarria_IED 2.2.1

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Across
  1. 5. embodies naturalness, simplicity, and subtle imperfection.
  2. 7. The relationship of one thing to another in size, amount, etc. \
  3. 9. The action or actions that an item is designed to perform.
  4. 11. The process of taking something apart and analyzing its workings in detail.
  5. 18. To separate into pieces.
  6. 19. feature allows you to model threads on a cylindrical curved surface
  7. 20. A two-dimensional contour that characterizes an object or area, in contrast to three-dimensional form.
  8. 22. A system that has external interactions. Such interactions can take the form of information, energy, matter, or force transfers across the system boundary.
  9. 24. Motion in which all particles of a body move with the same velocity along parallel paths.
  10. 26. The property possessed by an object of producing different sensations on the eye as a result of the way it reflects or emits light.
  11. 27. A group of interacting, interrelated, or interdependent elements or parts that function together as a whole to accomplish a goal. Change happens if you add or remove a part.
  12. 28. An exchange of one thing in return for another: especially relinquishment of one benefit or advantage for another regarded as more desirable.
  13. 30. Term used to talk about beauty or art and people's appreciation of beautiful things.
  14. 33. Understanding a system by examining the connections between the parts that compose the entirety of the system.
  15. 34. 3D modeling where geometry is created with association to other geometry.
  16. 35. Term used to talk about beauty or art and people's appreciation of beautiful things.
  17. 36. A product that already exists that does not need to be custom designed and produced.
Down
  1. 1. In geometry, a closed shape (or profile) is a shape or figure whose line segments and/or curves are connected or meet. They start and end at the same point.
  2. 2. Turning around an axis or center point.
  3. 3. A condition in which different elements are equal or in the correct proportions. There are three types of visual balance: symmetry, asymmetry, and radial.
  4. 4. A sketch that shows an object's height, width, and depth in a single view.
  5. 6. Having the three dimensions of length, width, and depth. Also referred to as a solid.
  6. 8. A modeling strategy where an assembly model is created as a system of parts that are parametrically modeled within the assembly.
  7. 10. A system that is isolated from its surroundings by a boundary that allows no transfer of matter, energy, force, or information across it.
  8. 12. Information or signals entered into a computer system. Examples of an input device are a button, keys on a keyboard, touch screen, and accelerometer.
  9. 13. A regularly recurring sequence of events or actions.
  10. 14. The result of taking away or removing characteristics from something in order to reduce it to a set of essential characteristics.
  11. 15. A functional analysis is a step in the reverse engineering process which identifies the necessary activities or actions of components and subsystems to turn available inputs—such as materials and energy—into desired output. A functional analysis is conducted through careful observation of the object's sequential operation before it is disassembled.
  12. 16. feature creates a form by revolving a closed profile around an axis
  13. 17. method of harvesting or using a resource so that the resource is not depleted or permanently damaged and will still be available for future generations.
  14. 21. is a thread created on the outside of a cylinder such as a bolt. An internal thread is a thread created on the inside of a hole like the threads in a nut
  15. 23. A self-contained system within a larger system
  16. 25. A group of parts that are connected and form one unit.
  17. 29. A variable by which an object can move.
  18. 31. A group of interacting, interrelated, or interdependent elements or parts that function together as a whole to accomplish a goal. Change happens if you add or remove a part.
  19. 32. In science, computing, and engineering, a black box is a device, system, or object which can be viewed in terms of it inputs and outputs, without any knowledge of its internal workings.